3DS Max Quaternion Ball Rolling Script
CAD$0+
CAD$0+
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rourker
This is a script that will animate a ball or box rolling using quaternion rotations rather than the standard euler rotations used in most 3DS Max, this will avoid the problem of gimbal lock and other rotation problems that arise with the use of the euler method.
This includes the script and a demo scene file.
Size
136 KB
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